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রান্নার রোবট 3.0

লেখক:কোয়ান্টাম ডোজ, তারিখ: ২০২২-০৮-১১ ১৪ঃ১৭ঃ০৭
ট্যাগঃ

আমি ভাবলামঃ

  1. সাধারণ সময় গ্রিড।
  2. তিনি বলেন, 'আমি মনে করি, এটা খুবই গুরুত্বপূর্ণ।
  3. এদিকে, বাংলাদেশের বিভিন্ন অঞ্চলের নাগরিকদের মধ্যেও এই সমস্যা দেখা দিয়েছে।

(এটি পুনর্বিবেচনা করুন)বিপর্যয় এড়ানো সম্ভব নয়আমি মনে করি, আমরা সবাই মিলে এই প্রশ্নের উত্তর দিতে পারবো। আপনি যদি পরিবর্তন করে টাকা আয় করতে পারেন।



#!,encrypt
'''backtest
start: 2022-01-01 00:00:00
end: 2022-01-31 23:59:00
period: 1m
basePeriod: 1m
exchanges: [{"eid":"OKX","currency":"ETH_USDT","balance":1000,"stocks":0,"fee":[0.08,0.1]}]
'''

from datetime import datetime, timedelta, timezone
import json

Is_Debug = False
manager = None
debug = None
log = None

def main():
    Log('开始要饭了')
    EnableLog(Is_Debug)
    OnInit()
    while True:
        Sleep(1000)
        manager.LoadData()
        OnCommand()
        manager.OnTick()
        manager.SaveData()
    Log('要饭结束了')

#如果曾经没有数据,则初始化所有数据。
def OnInit():
    #设置重试时间间隔
    _CDelay(600000)
    #过滤网络错误日志
    global Is_Debug
    if Is_Debug == False:
        SetErrorFilter("400:|503:|429:|504:")
    
    global manager
    manager = Manager()

    return

#处理来自UI的交互响应
def OnCommand():
    pass


class Manager:
    Account = None
    Tick = None
    State = ""
    Node_List = []

    BuyPrice = 0
    SellPrice = 0
    Balance = 0
    Stocks = 0
    TickTime = 0
    FrozenBalance = 0
    FrozenStocks = 0

    #防守模式中的盈利次数
    DefenceProfitCount = 0

    ClearOrder = 0

    def Ins():
        global manager
        if manager == None:
            manager = Manager()
        return manager

    def GetInfo(self):
        self.Tick = _C(exchange.GetTicker)
        if self.Tick == None:
            return False
        
        self.Account = _C(exchange.GetAccount)
        if self.Account == None:
            return False
        
        self.SellPrice = self.Tick["Sell"]
        self.BuyPrice = self.Tick["Buy"]
        self.Balance = self.Account["Balance"]
        self.Stocks = self.Account['Stocks']
        self.TickTime = self.Tick['Time']
        self.FrozenBalance = self.Account['FrozenBalance']
        self.FrozenStocks = self.Account['FrozenStocks']
        return True

    def OnTick(self):
        if self.GetInfo() == False:
            return

        if self.State == "":
            #第一次运行
            MyLog.Ins().StartTime = self.TickTime
            MyLog.Ins().StartMoney = self.TotalMoney()
            self.ToAttack()
        else:
            MyLog.Ins().PrintLog()

        if self.State == "平仓":
            self.ClearTick()
            return

        if self.State == '防守':
            if self.DefenceProfitCount >= UI_AttackThreshold:
                MyLog.Write("防守计分足够,进入进攻模式。")
                self.ToAttack()
                return

        if len(self.Node_List) == 0:
            #仓位空,原地买
            node = Node.Buy(self.SellPrice, self.GetBuyNumber())
            if node != None:
                self.Node_List.append(node)
                last_node = Node.Buy(Node.MinLeftPrice(), self.GetBuyNumber())
                if last_node != None:
                    self.Node_List.insert(0, last_node)
            return

        if Node.CenterNode() != None:
            #我在节点中间
            if self.NodeCheck(Node.CenterNode()):
                #检查自己
                return
            
            index = Manager.Ins().Node_List.index(Node.CenterNode())
            if index > 0:
                #说明左边有节点
                left = self.Node_List[index-1]
                #问问节点
                if self.NodeCheck(left):
                    return
                #问问买单
                if Node.CenterNode()['buy_order'] == 0:
                    self.NodeBuy(Node.CenterNode())
                    MyLog.AddBuyBuyTimes()
                    return
            else:
                #说明左边没节点
                if len(self.Node_List) < UI_NodeCount:
                    #那就建一个节点
                    left_node = Node.Buy(Node.CenterNode()['buy_price'] * 0.995, self.GetBuyNumber())
                    if left_node != None:
                        self.Node_List.insert(0, left_node)
                    MyLog.AddBuyBuyTimes()
                    return

            #再看看右边有没有
            if index < len(self.Node_List) - 1:
                right = self.Node_List[index + 1]
                if self.NodeCheck(right):
                    return
                #右边的,不用下买单,不然会亏

        if self.SellPrice < Node.MinPrice():
            #重新检查自己是不是在所有节点左边
            if len(self.Node_List) >= UI_NodeCount:
                #看看高位有没有垃圾仓
                if Node.HasSell(Node.MaxNode()) == False:
                    #再看看买单是不是成功了,以防万一
                    if Node.CheckBuy(Node.MaxNode()) == False:
                        #这是个垃圾单,可以删除
                        Node.NodeClear(Node.MaxNode())
                        self.Node_List.remove(Node.MaxSellPrice)
                        return
                #平仓
                MyLog.Write("节点在最左边,并且仓位满了,平仓" + "当前价格:" + str(self.SellPrice))
                self.ToClear()
                return
            else:
                #贴边买一个
                MyLog.Write("节点在最左边,仓位没好,买一单" + "当前价格:" + str(self.SellPrice))
                new_node = Node.Buy(Node.MinLeftPrice(),self.GetBuyNumber())
                if new_node != None:
                    self.Node_List.insert(0,new_node)
                MyLog.AddBuyBuyTimes()
                return

        if self.SellPrice > Node.MaxSellPrice():
            #我在所有节点的右边
            #看看满了没,没满就下单,满了就减仓
            if len(self.Node_List) >= UI_NodeCount:
                #满了,减仓
                if Node.HasSell(Node.MinNode()) == False:
                    if Node.HasBuy(Node.MinNode()) == False or Node.CheckBuy(Node.MinNode()) == False:
                        MyLog.Write("突然暴涨,单还满了,减个仓" + "。当前价格:" + str(self.SellPrice))
                        Node.NodeClear(Node.MinNode())
                        self.Node_List.remove(Node.MinNode())
                        return
                self.NodeCheck(Node.MinNode())
            else:
                #下单,贴
                MyLog.Write("突然暴涨,单没满,从下往上补仓位" + "当前价格:" + str(self.SellPrice))
                new_node = Node.Buy(Node.MaxSellPrice(), self.GetBuyNumber())
                if new_node != None:
                    self.Node_List.append(new_node)


    def NodeBuy(self,_node):
        node = Node.Buy(_node['buy_price'], self.GetBuyNumber())
        if node == None:
            return None
        _node['buy_order'] = node['buy_order']
        _node['state'] = node['state']
        _node['number'] = 0
        
        return _node

    def NodeCheck(self,_node):
        if Node.HasSell(_node):
            #我有卖单,检查卖单
            if Node.CheckSell(_node):
                MyLog.Write("我所处的节点卖好了。" + "当前价格:" + str(self.SellPrice))
                MyLog.Ins().WriteProfit(Node.GetProfit(_node))
                Node.Reset_Node(_node)
                MyLog.Ins().BuyBuy_Count = 0#重新计数
                return True
        else:
            if Node.HasBuy(_node):
                if Node.CheckBuy(_node):
                    Node.Sell(_node)
                    return True
        return False

    def DelEmptyNode(self,_node):
        self.Node_List.remove(_node)
        Node.NodeClear(_node)
        return

    #处理卖掉的节点。
    def DelSellNode(self,_node):
        self.Node_List.remove(_node)
        MyLog.Ins().WriteProfit(Node.GetProfit(_node))
        return


    #平仓
    def ClearTick(self):
        #收集清单,逐一取消
        MyLog.Write("平仓运行中")
        orders = exchange.GetOrders()
        if len(orders) > 0:
            MyLog.Write("未处理订单大于0,取消订单")
            for _o in orders:
                Node.CancelOrder(_o['Id'])
            return
        self.Node_List.clear()
        #统计仓位,统一售卖
        if self.Stocks + self.FrozenStocks > 50 / self.BuyPrice:
            MyLog.Write("有持仓,卖掉")
            if self.ClearOrder == 0:
                #售卖
                MyLog.Write("有持仓,数量:" + str(_N(self.Stocks,4)) + "。 卖价:" + str(_N(self.BuyPrice * 0.999,4)))
                order_id = exchange.Sell(self.BuyPrice * 0.999, self.Stocks)
                if order_id == None:
                    MyLog.Write("奇怪的错误产生了,160行左右。")
                    return
                self.ClearOrder = order_id
                Sleep(100000)
                return
            else:
                order = _C(exchange.GetOrder,self.ClearOrder)
                if order['Status'] != 1:
                    MyLog.Write("订单没有卖掉,重新换价格")
                    Node.CancelOrder(self.ClearOrder)
                    self.ClearOrder = 0
                    return
                elif order['Status'] == 1:
                    MyLog.Write("订单卖掉了,退出平仓模式")
                    self.ClearOrder = 0

                #无限循环,直到卖完币
        
        #当清单为0,仓位为0,则进入防守模式。
        self.ToDefence()

    #转移到防守阶段
    def ToDefence(self):
        MyLog.Write('进入防守')
        if self.State == "平仓":
            MyLog.Ins().Defence_Count += 1
        MyLog.Ins().StateWrite("防守",self.State)
        self.State = "防守"
        self.DefenceProfitCount = 0
    
    #转移到进攻阶段
    def ToAttack(self):
        MyLog.Write('进入进攻模式')
        MyLog.Ins().StateWrite("进攻",self.State)
        MyLog.Ins().Attack_Count += 1
        self.State = "进攻"
        self.Node_List.clear()

    #转移到平仓阶段
    def ToClear(self):
        MyLog.Write('开始平仓')
        if self.State == "防守":#如果来自于防守模式,不用平仓,直接重新进入防守模式。
            self.Node_List.clear()
            self.ToDefence()
            return
        MyLog.Ins().StateWrite("平仓",self.State)
        self.State = "平仓"
        self.ClearOrder = 0

    def LoadData(self):
        MyLog.Ins().LoadData()
        if MyLog.Ins().StartTime == None:
            #第一次运行,不加载后续数据了
            return
        self.Node_List = json.loads(_G('Node_List'))
        self.State = _G("State")
        self.DefenceProfitCount = _G('DefenceProfitCount')
        self.ClearOrder = _G('ClearOrder')

    def SaveData(self):
        MyLog.Ins().SaveData()
        _G("Node_List",json.dumps(self.Node_List))
        _G("State",self.State)
        _G("DefenceProfitCount",self.DefenceProfitCount)
        _G("ClearOrder",self.ClearOrder)
    
    def TotalMoney(self):
        return self.Balance + self.FrozenBalance + (self.Stocks + self.FrozenStocks) * self.BuyPrice

    def GetBuyNumber(self):
        number = self.TotalMoney() * UI_AttackRatio / UI_NodeCount / self.SellPrice
        #去掉太多的精度
        return _N(number,4)

class Node:

    #创建一个数据并返回
    def CreateNodeData(_state):
        data = {}
        data['state'] = _state
        data['buy_price'] = 0
        data['sell_price'] = 0
        data['buy_order'] = 0
        data['sell_order']=0
        data['number'] = 0
        return data

    #Node还要用,重置下
    def Reset_Node(_node):
        _node['number'] = 0
        _node['buy_order'] = 0
        _node['sell_order'] = 0


    def Buy(_price,_number):
        MyLog.Write('买单,价格:' + str(_price) + '. 数量:' + str(_number) + "。 价值:" + str(_N(_number * _price,2)))
        if Manager.Ins().State == "进攻":
            buy_id = exchange.Buy(_price, _number)
            if buy_id == None:
                return None
        else:
            buy_id = 1
        node = Node.CreateNodeData(Manager.Ins().State)
        node['state'] = Manager.Ins().State
        node['buy_price'] = _price
        node['sell_price'] = _price * 1.005
        node['buy_order'] = buy_id
        node['number'] = 0

        return node

    def HasBuy(_node):
        return _node['buy_order'] != 0

    def HasSell(_node):
        return _node['sell_order'] != 0
    
    #查看这个节点是不是右边的节点
    def IsRight(_node):
        right_price = Manager.Ins().SellPrice * 1.005
        if right_price > _node['buy_price'] and right_price < _node['sell_price']:
            return True
        return False

    def IsLeft(_node):
        right_price = Manager.Ins().SellPrice * 0.995
        if right_price > _node['buy_price'] and right_price < _node['sell_price']:
            return True
        return False

    def CenterNode():
        for node in Manager.Ins().Node_List:
            if Manager.Ins().SellPrice > node['buy_price'] and Manager.Ins().SellPrice < node['sell_price']:
                return node
        return None

    def MaxNode():
        return Manager.Ins().Node_List[-1]

    def MaxBuyPrice():
        return Node.MaxNode()['buy_price']

    def MaxSellPrice():
        return Node.MaxNode()['sell_price']

    def MaxHasSell():
        return Node.MaxNode()['sell_order'] != 0

    def MinNode():
        return Manager.Ins().Node_List[0]

    def MinPrice():
        return Manager.Ins().Node_List[0]['buy_price']

    def MinLeftPrice():
        return _N(Node.MinPrice() * 0.995,4)

    #检查买单是否OK
    def CheckBuy(_node):
        if _node['state'] == "防守":
            _node['number'] = 1
            return True
        order = _C(exchange.GetOrder,_node['buy_order'])
        if order['Status'] == 1:
            _node['number'] = order['DealAmount']
            return True
        return  False

    def MinSellPrice():
        return Manager.Ins().Node_List[0]['sell_price']

    def MinHasSell():
        return Manager.Ins().Node_List[0]['sell_order'] != 0
    
    def Sell(_node):
        MyLog.Write('卖单,价格:' + str(_node['sell_price']))
        if _node['state'] == "防守":
            _node['sell_order'] = 1
            return True
        # 仓位判断,容差
        # if Manager.Ins().Stocks < _node['number']:
        #     _node['number'] = Manager.Ins().Stocks
        
        order_id = exchange.Sell(_node['sell_price'], _node['number'])
        if order_id == None:
            return False
        _node['sell_order'] = order_id
        return True

    def CheckSell(_node):
        if _node['state'] == "防守":
            if Manager.Ins().BuyPrice > _node['sell_price']:
                return True
            return False
        
        order = _C(exchange.GetOrder,_node['sell_order'])
        #再次精准仓位
        if order['Status'] == 1:
            return True
        return False

    def GetProfit(_node):
        value = (_node['sell_price'] - _node['buy_price']) * _node['number']
        return _N(value,2)
    
    def NodeClear(_node):
        if _node['state'] == "防守":
            return

        if _node['sell_order'] != 0:
            Node.CancelOrder(_node['sell_order'])
        if _node['buy_order'] != 0:
            Node.CancelOrder(_node['buy_order'])

    #确保订单取消成功
    def CancelOrder(_id):
        MyLog.Write('取消订单:' + str(_id))
        while True:
            order = _C(exchange.GetOrder,_id)
            if order['Status'] == 1:
                return True
            if order['Status'] != 2:
                result = exchange.CancelOrder(_id)
                if result == True:
                    return True
                Sleep(1000)
            elif order['Status'] == 2:
                return True


class MyLog:
    #第一次运行的时间
    StartTime = 0
    StartMoney = 0
    Profit_List = []
    State_List = []
    Log_Tables = []

    Attack_Count = 0
    Defence_Count = 0
    Exchange_Count = 0

    #当期网格收益
    StateProfit = 0

    #连续购买计数
    BuyBuy_Count = 0
    BuyBuyClear_Count = 0

    def Ins():
        global log
        if log == None:
            log = MyLog()
        
        return log
    
    def LoadData(self):
        self.Log_Tables = []
        self.StartTime = _G("StartTime")
        if self.StartTime == None:
            return
        
        self.StartMoney = _G("StartMoney")
        self.Profit_List = json.loads(_G("Profit_List"))
        self.State_List = json.loads(_G("State_List"))
        self.Attack_Count = _G("Attack_Count")
        self.Defence_Count = _G("Defence_Count")
        self.Exchange_Count = _G("Exchange_Count")
        self.StateProfit = _G("StateProfit")
        self.BuyBuy_Count = _G("BuyBuy_Count")
        self.BuyBuyClear_Count = _G("BuyBuyClear_Count")

    def SaveData(self):
        _G("StartTime",self.StartTime)
        _G("StartMoney",self.StartMoney)
        _G("Profit_List",json.dumps(self.Profit_List))
        _G("State_List",json.dumps(self.State_List))
        _G("Attack_Count",self.Attack_Count)
        _G("Defence_Count",self.Defence_Count)
        _G("Exchange_Count",self.Exchange_Count)
        _G("StateProfit",self.StateProfit)
        _G("BuyBuy_Count", self.BuyBuy_Count)
        _G("BuyBuyClear_Count", self.BuyBuyClear_Count)

    def WriteProfit(self,_value):
        if Manager.Ins().State == "防守":
            #Log("防守计分一次")
            Manager.Ins().DefenceProfitCount += 1
            return

        #Log("感谢好心人,给了我" + str(_value) + "USDT。")
        self.StateProfit += _value
        self.Exchange_Count += 1
        data = []
        #日期,利润,当前浮亏,当前币价
        data.append(self.GetTimeStr(Manager.Ins().TickTime))
        data.append(_value)
        data.append(_N(Manager.Ins().TotalMoney() - self.StartMoney,2))
        data.append(_N(Manager.Ins().BuyPrice,2))
        if len(self.Profit_List) > 10:
            self.Profit_List.pop()
        self.Profit_List.insert(0,data)
        #利润日志
        LogProfit(_N(Manager.Ins().TotalMoney() - self.StartMoney,2))

    def AddBuyBuyTimes():
        MyLog.Ins().BuyBuy_Count += 1
        if MyLog.Ins().BuyBuy_Count >= UI_DefenceThreshold and Manager.Ins().State == "进攻":
            MyLog.Write("达到了连续购买阈值,进入防守模式")
            if Manager.Ins().State == "进攻":
                MyLog.Ins().BuyBuyClear_Count += 1
            Manager.Ins().ToClear()


    def GetTimeStr(self,_time):
        utc_dt = datetime.utcfromtimestamp(_time/1000)
        cn_dt = utc_dt.astimezone(timezone(timedelta(hours=8)))
        d = cn_dt.strftime('%Y-%m-%d %H:%M:%S')
        return d
    
    def GetRunDays(self):
        now_date = datetime.utcfromtimestamp(Manager.Ins().TickTime/1000)
        start_date = datetime.utcfromtimestamp(self.StartTime/1000)
        span = now_date - start_date
        run_time = span.days
        if run_time < 1:
            run_time = 1
        return run_time

    def GetToTalProfit(self):
        return Manager.Ins().TotalMoney() - self.StartMoney

    def GetAnnualized(self):
        a = self.GetToTalProfit() / self.GetRunDays() * 365 / self.StartMoney * 100
        return _N(a,2)

    def PrintLog(self):
        #基础信息表
        rows = []
        rows.append(["当期启动时间:",self.GetTimeStr(self.StartTime)])
        rows.append(["当期初始资金:", self.StartMoney])
        rows.append(["当前总仓:", _N(Manager.Ins().TotalMoney(),4)])
        rows.append(["当前利润:",_N(self.GetToTalProfit(),4)])
        rows.append(["当前年化:",str(self.GetAnnualized()) + "%"])
        rows.append(["当前持币:",_N(Manager.Ins().Stocks,4)])
        rows.append(["当前锁币:", _N(Manager.Ins().FrozenStocks,4)])
        rows.append(["钱包剩余:", _N(Manager.Ins().Balance,4)])
        rows.append(["钱包冻结:", _N(Manager.Ins().FrozenBalance,4)])
        rows.append(['当前状态:',Manager.Ins().State])
        rows.append(["防御次数:", self.Defence_Count])
        rows.append(["强平次数:", self.BuyBuyClear_Count])
        self.Add_Log_Table("基础信息",["项目","内容"], rows)
        #Log(json.dumps(rows))
        #构建并添加仓位表
        n_list = []
        for _node in Manager.Ins().Node_List:
            n = []
            n.append(_node['buy_price'])
            n.append(_node['buy_order'])
            n.append(_node['sell_price'])
            n.append(_node['sell_order'])
            n.append(_node['number'])
            n_list.append(n)
        global Is_Debug
        if Is_Debug:
            self.Add_Log_Table("仓位信息",['买价','买单',"卖价","卖单","仓位数量"],n_list)
        #添加利润表
        self.Add_Log_Table("收益记录",["时间","利润","当前浮亏","当前币价"], self.Profit_List)
        #添加状态表
        self.Add_Log_Table("状态表",["时间","进入状态","上一个状态","当前币价","当前盈利","上期网格收益","上期成交数"],self.State_List)
        #调参日志
        
        LogStatus('`' + json.dumps(self.Log_Tables) + '`')
    
    def StateWrite(self,_name,_lastname):
        #时间,状态,上一个状态,此时市场价,此时盈利
        data = [self.GetTimeStr(Manager.Ins().TickTime), _name, _lastname, _N(Manager.Ins().SellPrice,2), _N(self.GetToTalProfit(),2),_N(self.StateProfit,2),self.Exchange_Count]
        self.State_List.insert(0, data)

        if len(self.State_List) >= 100:
            self.State_List.pop()
        
        self.StateProfit = 0
        self.Exchange_Count = 0
        self.BuyBuy_Count = 0

    def Add_Log_Table(self, _title, _cols, _rows):
        table = {
            "type" : "table", 
            "title" : _title, 
            "cols" : _cols, 
            "rows" : _rows
        }
        self.Log_Tables.append(table)

    def Write(_str):
        global Is_Debug
        if Is_Debug:
            Log(str(_str))

আরো

লুকি0212Is_Debug গ্লোবাল ভেরিয়েবল, initialized false, কোন পরিবর্তন নেই?

কোয়ান্টাম ডোজ/upload/asset/2634d72ce567bdc4f94b1.png প্রসেসনের ঠিকানাঃ https://www.processon.com/view/link/6316ac11e401fd5080c8a601

কোয়ান্টাম ডোজউহু, আমি ডিউক করার সময় নিজে নিজে চালু করি, ডিউক না করলে বন্ধ করি, ইন্টারেক্টিভ UI হিসেবে কাজ করতে পারি।