Gets the strategy interaction command.
The format of the returned command is ControlName:Data
. ControlName
is the name of the control, and Data
is the data entered in the control. If the interactive control does not have input boxes, drop-down boxes and other components (for example, a button control without input boxes) then the returned command format is ControlName
, which returns the control name only.
string
GetCommand()
function main(){
while(true) {
var cmd = GetCommand()
if (cmd) {
Log(cmd)
}
Sleep(1000)
}
}
def main():
while True:
cmd = GetCommand()
if cmd:
Log(cmd)
Sleep(1000)
void main() {
while(true) {
auto cmd = GetCommand();
if(cmd != "") {
Log(cmd);
}
Sleep(1000);
}
}
Detects the interaction command and uses the Log
function to output the interaction command when it is detected.
function main() {
while (true) {
LogStatus(_D())
var cmd = GetCommand()
if (cmd) {
Log("cmd:", cmd)
var arr = cmd.split(":")
if (arr[0] == "buy") {
Log("Buy, the control without number")
} else if (arr[0] == "sell") {
Log("Sell, the control with the number of:", arr[1])
} else {
Log("Other controls trigger:", arr)
}
}
Sleep(1000)
}
}
def main():
while True:
LogStatus(_D())
cmd = GetCommand()
if cmd:
Log("cmd:", cmd)
arr = cmd.split(":")
if arr[0] == "buy":
Log("Buy, the control without number")
elif arr[0] == "sell":
Log("Sell, the control with the number of:", arr[1])
else:
Log("Other controls trigger:", arr)
Sleep(1000)
#include <iostream>
#include <sstream>
#include <string>
#include <vector>
using namespace std;
void split(const string& s,vector<string>& sv,const char flag = ' ') {
sv.clear();
istringstream iss(s);
string temp;
while (getline(iss, temp, flag)) {
sv.push_back(temp);
}
return;
}
void main() {
while(true) {
LogStatus(_D());
auto cmd = GetCommand();
if (cmd != "") {
vector<string> arr;
split(cmd, arr, ':');
if(arr[0] == "buy") {
Log("Buy, the control without number");
} else if (arr[0] == "sell") {
Log("Sell, the control with the number of:", arr[1]);
} else {
Log("Other controls trigger:", arr);
}
}
Sleep(1000);
}
}
For example, the strategy interactive control adds a control without an input box, the interactive control is named: buy
, the control description information is: buy
, which is a button control. Continue by adding a control with an input box. The interactive control is named: sell
and the control description message is: sell
, which is an interactive control that is a combination of a button and an input box. The interaction code is designed in the strategy to respond to the different interaction controls:
It does not work in the backtesting system.
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