Este bot mantendrá una proporción específica del valor de cada activo según lo establezca. Si usted establece el valor de ETH al 25% ((0.25) de la cartera, desviación a 0.1, bot comprará a 0.25 cuando la relación de valor es inferior a 0.90,25 y vender cuando esté por encima de 1,10.25, por lo tanto, el valor de ETH se mantiene en una cierta proporción. El equilibrio de más de un activo, usted tiene que añadir el par de negociación por separado, y las proporciones es entrada como "0.25
var account = _C(exchanges[0].GetAccount); var coinValue = {}; var totalValue = 0; function updateValue(){ var logString = 'Time: '+ _D() + '\n'; totalValue = 0; coinValue[BaseAsset] = 0; logString += BaseAsset + ': ' + _N(coinValue[BaseAsset].value,5) + '\n'; for(var i=0;i<exchanges.length;i++){ var account = _C(exchanges[i].GetAccount); if(i > 0 && exchanges[i].GetLabel != exchanges[i-1].GetLabel){ coinValue[BaseAsset] += {amount:account.Balance + account.FrozenBalance, value:account.Balance + account.FrozenBalance}; } var ticker = _C(exchanges[i].GetTicker); var symbol = exchanges[i].GetCurrency().split('_')[0]; coinValue[symbol].amount = account.Stocks + account.FrozenStocks; coinValue[symbol].value = coinValue[symbol].amount * ticker.Last; totalValue += coinValue[symbol].value; coinValue[symbol].buyPrice = ticker.Buy; coinValue[symbol].sellPrice = ticker.Sell; logString += symbol + ': ' + _N(coinValue[symbol].value,5) + '\n' } totalValue += coinValue[BaseAsset].value; LogStatus(logString); } var keepPercent = Ratio.split('|').map(Number); if(math.sum(keepPercent) > 1){ throw 'sum of keep percent should be lower than 1'; } var buyPercent = ToBuy.split('|').map(Number); var sellPercent = ToSell.split('|').map(Number); for(var i=0;i<exchanges.length;i++){ var symbol = exchanges[i].GetCurrency().split('_')[0]; coinValue[symbol] = {amount:0, value:0, buyPrice:0, sellPrice:0, keepPercent:0, buyPercent:0, sellPercent:0}; coinValue[symbol].keepPercent = keepPercent[i]; coinValue[symbol].buyPercent = buyPercent[i]; coinValue[symbol].sellPercent = sellPercent[i]; } function CancelPendingOrders(e) { var orders = _C(e.GetOrders); for (var j = 0; j < orders.length; j++) { exchange.CancelOrder(orders[j].Id, orders[j]); Sleep(300); } } function onTick(){ updateValue(); for(var i=0;i<exchanges.length;i++){ var symbol = exchanges[i].GetCurrency().split('_')[0]; if(coinValue[symbol].value > (1+coinValue[symbol].sellPercent)*totalValue*coinValue[symbol].keepPercent){ var sellAmount = (coinValue[symbol].value - totalValue*coinValue[symbol].keepPercent)/coinValue[symbol].buyPrice exchanges[i].Sell(coinValue[symbol].buyPrice, sellAmount) CancelPendingOrders(exchanges[i]); } else if(coinValue[symbol].value < (1-coinValue[symbol].buyPercent)*totalValue*coinValue[symbol].keepPercent){ var buyAmount = (totalValue*coinValue[symbol].keepPercent - coinValue[symbol].value)/coinValue[symbol].sellPrice exchanges[i].Buy(coinValue[symbol].sellPrice, buyAmount); CancelPendingOrders(exchanges[i]); } } } function main() { while(true){ onTick(); Sleep(Interval*1000); } }
el panmingHola, ¿esto funciona en un disco real?