についてrelease()
機能はスレッドロックを解き放つために使われます.
解放する
function consumer(productionQuantity, dict, pLock, cLock) {
for (var i = 0; i < productionQuantity; i++) {
pLock.acquire()
cLock.acquire()
var arr = dict.get("array")
var count = arr.shift()
dict.set("array", arr)
Log("consumer:", count, ", array:", arr)
cLock.release()
Sleep(1000)
pLock.release()
}
}
function producer(productionQuantity, dict, pLock, cLock) {
for (var i = 0; i < productionQuantity; i++) {
cLock.acquire() // cLock.acquire() placed after pLock.acquire() will not cause deadlock
pLock.acquire()
var arr = dict.get("array")
arr.push(i)
dict.set("array", arr)
Log("producer:", i, ", array:", arr)
pLock.release()
Sleep(1000)
cLock.release()
}
}
function main() {
var dict = threading.Dict()
dict.set("array", [])
var pLock = threading.Lock()
var cLock = threading.Lock()
var productionQuantity = 10
var producerThread = threading.Thread(producer, productionQuantity, dict, pLock, cLock)
var consumerThread = threading.Thread(consumer, productionQuantity, dict, pLock, cLock)
consumerThread.join()
producerThread.join()
}
デッドロックシナリオのテスト
線鎖の不適切な使用は,行き詰まりにつながる可能性があることに注意してください.
{@fun/Threads/threading/Lock Lock}, {@fun/Threads/ThreadLock/acquire acquire} ローックロック
獲得する ThreadEvent について