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交換

exchangesは,戦略のライブ取引設定,バックテスト設定,exchanges[0]に追加されたすべての交換オブジェクトを含む交換オブジェクトの配列であり,それは {@var/EXCHANGE exchange}. 戦略のライブ取引設定またはバックテスト設定に追加された交換オブジェクトは,追加順序で交換[0],交換[1],交換[2],交換[n]...に対応します.

配列

function main() {
    for(var i = 0; i < exchanges.length; i++) {
        Log("Index of the added exchange object (the first one is 0 and so on):", i, "Name:", exchanges[i].GetName(), "Label:", exchanges[i].GetLabel())
    }
}
def main():
    for i in range(len(exchanges)):
        Log("Index of the added exchange object (the first one is 0 and so on):", i, "Name:", exchanges[i].GetName(), "Label:", exchanges[i].GetLabel())
void main() {
    for(int i = 0; i < exchanges.size(); i++) {
        Log("Index of the added exchange object (the first one is 0 and so on):", i, "Name:", exchanges[i].GetName(), "Label:", exchanges[i].GetLabel());
    }
}

{@var/EXCHANGE exchange}, {@fun/Account/exchange.GetName exchange.GetName}, {@fun/Account/exchange.GetLabel exchange.GetLabel}, {@var/EXCHANGE exchange}, {@fun/Account/exchange.GetName exchange.GetName exchange.GetName}, {@fun/Account/exchange.GetLabel exchange.GetLabel}, {@var/EXCHANGE exchange.GetName exchange.GetName exchange.GetName}, {@fun/Account/exchange.GetLabel exchange.GetLabel}, {@fun/Account/exchange.GetLabel exchange.GetLabel}, {@var/EXCHANGE exchange.

交換 ORDER_STATE について