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notify()

```javascript
function consumer(dict, condition) {
    while (true) {
        condition.acquire()
        while (dict.get("array").length == 0) {
            Log(threading.currentThread().name(), "wait()...", ", array:", dict.get("array"))
            condition.wait()
        }
        var arr = dict.get("array")
        var num = arr.shift()
        Log(threading.currentThread().name(), ", num:", num, ", array:", arr, "#FF0000")
        dict.set("array", arr)
        Sleep(1000)
        condition.release()
    }
}

function main() {
    var condition = threading.Condition()
    var dict = threading.Dict()
    dict.set("array", [])
    var t1 = threading.Thread(consumer, dict, condition)
    var t2 = threading.Thread(consumer, dict, condition)
    var t3 = threading.Thread(consumer, dict, condition)
    Sleep(1000)
    var i = 0
    while (true) {
        condition.acquire()
        var msg = ""
        var arr = dict.get("array")
        var randomNum = Math.floor(Math.random() * 5) + 1
        if (arr.length >= 3) {
            condition.notifyAll()
            msg = "notifyAll"
        } else {
            arr.push(i)
            dict.set("array", arr)
            if (randomNum > 3 && arr.length > 0) {
                condition.notify()
                msg = "notify"
            } else {
                msg = "pass"
            }
            i++
        }

        Log(_D(), "randomNum:", randomNum, ", array:", arr, ", msg:", msg)
        condition.release()
        Sleep(1000)
    }
}

Penggunaannotify()Fungsi ini akan membangkitkan benang yang sedang menunggu.

notify()Fungsi ini akan membangkitkan satu utas dalam barisan yang sedang menunggu.

notify()Apabila fungsi itu membangkitkan satu utas, utas itu akan mendapatkan semula kunci utas.

{@fun/Threads/ThreadCondition/notifyAll notifyAll}, {@fun/Threads/ThreadCondition/wait wait}, {@fun/Threads/ThreadCondition/acquire acquire}, {@fun/Threads/ThreadCondition/release release}

ThreadEvent memberitahuSemua