The Condition()
function is used to create a condition variable object, which is used to achieve synchronization and communication between threads in a multi-threaded concurrent environment. Through Condition()
, a thread can wait when certain conditions are not met until another thread notifies it that the condition has been met.
The Condition()
function returns a ThreadCondition
object.
ThreadCondition
object
Condition()
function consumer(productionQuantity, dict, condition) {
for (var i = 0; i < productionQuantity; i++) {
condition.acquire()
while (dict.get("array").length == 0) {
condition.wait()
}
var arr = dict.get("array")
var count = arr.shift()
dict.set("array", arr)
Log("consumer:", count, ", array:", arr)
condition.release()
Sleep(1000)
}
}
function producer(productionQuantity, dict, condition) {
for (var i = 0; i < productionQuantity; i++) {
condition.acquire()
var arr = dict.get("array")
arr.push(i)
dict.set("array", arr)
Log("producer:", i, ", array:", arr)
condition.notify()
condition.release()
Sleep(1000)
}
}
function main() {
var dict = threading.Dict()
dict.set("array", [])
var condition = threading.Condition()
var productionQuantity = 10
var producerThread = threading.Thread(producer, productionQuantity, dict, condition)
var consumerThread = threading.Thread(consumer, productionQuantity, dict, condition)
consumerThread.join()
producerThread.join()
}
Two concurrent threads access a common resource.
The backtesting system does not implement this functionality, it only defines it.
{@fun/Threads/threading/getThread getThread}, {@fun/Threads/threading/mainThread mainThread}, {@fun/Threads/threading/currentThread currentThread}, {@fun/Threads/threading/Lock Lock}, {@fun/Threads/threading/Thread Thread}, {@fun/Threads/threading/Event Event}, {@fun/Threads/threading/Dict Dict}, {@fun/Threads/threading/pending pending}, {@fun/Threads/threading/eventLoop eventLoop}
Lock Event