これは,異なるキャンドルスタイクパターンを取引信号として利用する戦略です. 9つの一般的なキャンドルスタイクパターンを検出し,それらのパターンに基づいて購入および販売信号を生成することができます.
この戦略の主な論理は,ドジ,ハンマー,モーニングスターなどを含む異なるキャンドルスタイルのパターンを特定することです. 上昇傾向のパターンが特定されると,購入信号が誘発されます. 下落傾向のパターンが特定されると,販売信号が誘発されます.
例えば,より高い高値とより高い低値を持つ3つの連続した白いキャンドルスタイクが検出されると,牛市を示す"3つのホワイトソルジャー"の信号が表示されます.この場合,購入信号が生成されます.
また,例えば,ロングベアシスキャンドルが前回のバリーシスキャンドルのボディを完全に吸収すると,トレンド逆転を暗示するベアシスエングルフィングパターンを形成します.この場合,セールシグナルが誘発されます.
このタイプのパターン認識戦略は,短期的な逆転点を捕捉することができ,特に短期取引に適しています.正確なパターン信号を識別することで,価格逆転を間に合って捕捉し,収益性の方向に進むことができます.
移動平均値のような単純な技術指標戦略と比較すると,キャンドルスタイプパターンの戦略は価格の動きと市場情勢の判断を組み込み,取引信号をより正確かつ信頼性のあるものにする.
この戦略は主にキャンドルスタイクパターンの正確な識別に依存します.検出が間違っていれば,偽の取引信号を生成し損失を引き起こすのは簡単です.
また,技術分析戦略では,取引に影響を与える政策影響やブラック・スワン事件などのシステムリスクは完全に回避できない.
リスクはストップ・ロストで制御できる.価格が反対方向の範囲を突破すると,ストップ・ロスはタイミングでポジションを退出させるのに触発される.
より効率的なキャンドルスタイクパターンは,ハマー,逆ハマー,分離線などの信号確認のために追加することができます.
他の指標はシグナルフィルタリングのために組み込まれて,不確実な市場環境でシグナルを取ることを避けることができます.MACD,RSIなどの指標からの信号は,低品質のキャンドルシグナルをフィルタリングするために使用できます.
ストップ・ロスの論理は,価格が反対方向の範囲を突破すると起動するように最適化できます. ストップ・ロスの範囲を動的に調整するために波動性指標と組み合わせます.
これは非常に実践的な短期的取引戦略です. 取引信号を生成し,短期的な逆転機会を把握するために一般的なキャンドルスタイクパターンを特定します. また,潜在的なリスクを認識し,リスクを制御し効率を改善するために適切に最適化する必要があります.
/*backtest start: 2022-12-12 00:00:00 end: 2023-12-18 00:00:00 period: 1d basePeriod: 1h exchanges: [{"eid":"Futures_Binance","currency":"BTC_USDT"}] */ //@version=3 //Dan Pasco strategy("Candlestick Signals Strategy" , shorttitle="Candlestick Signal Strategy $1000", overlay = true , initial_capital = 1000) //Settings input menu dojicon = input(title = "Show Doji's", type=bool, defval = true) gravedojicon = input(title = "Gravestone Doji/Dragonfly Doji", type=bool, defval = true) tbctwscon = input(title = "3 Red Crows/3 Green Soldiers", type=bool, defval = true) tlscon = input(title = "Three Line Strike", type=bool, defval = true) pcon = input(title = "Piercing/Dark Cloud", type=bool, defval = true) mscon = input(title = "Morning Star", type=bool, defval = true) escon = input(title = "Evening Star", type=bool, defval = true) econ = input(title = "Engulfing", type=bool, defval = true) hcon = input(title = "Hammer", type=bool, defval = true) fscon = input(title = "Falling Star", type=bool, defval = true) //Doji Up dojiup = (open-close)>0 ? (high-open)>(open-close) and (close-low)>(open-close) and (close-low)>(high-open) and (open-close)<((high-open)/8) : (open-low)>(close-open) and (high-close)>(close-open) and (open-low)>(high-close) and (close-open)<((high-close)/8) and dojicon == true plotshape(dojiup, style=shape.cross,location=location.belowbar, text="Doji", color=black) //Doji Down dojidown = (open-close)>0 ? (high-open)>(open-close) and (close-low)>(open-close) and (high-open)>(close-low) and (open-close)<((close-low)/8) : (open-low)>(close-open) and (high-close)>(close-open) and (high-close)>(open-low) and (close-open)<((high-close)/8) and dojicon == true plotshape(dojidown, style=shape.cross,location=location.abovebar, text="Doji", color=black) //Gravestone Doji Bull gravedojibull = (close-open)>0 and ((high-close)/8)>(close-open) and ((high-close)/5)>(open-low) and gravedojicon == true plotshape(gravedojibull, style=shape.arrowdown,location=location.abovebar, text="Gravestone Doji", color=red) //Gravestone Doji Bear gravedojibear = (open-close)>0 and ((high-open)/8)>(open-close) and ((high-open)/5)>(close-low) and gravedojicon == true plotshape(gravedojibear, style=shape.arrowdown,location=location.abovebar, text="Gravestone Doji", color=red) //Dragonfly Doji Bull dragondojibull = (close-open)>0 and ((open-low)/8)>(close-open) and ((open-low)/5)>(high-close) and gravedojicon == true plotshape(dragondojibull, style=shape.arrowup,location=location.belowbar, text="Dragonfly Doji", color=green) //Dragonfly Doji Bear dragondojibear = (open-close)>0 and ((close-low)/8)>(open-close) and ((close-low)/5)>(high-open) and gravedojicon == true plotshape(dragondojibear, style=shape.arrowup,location=location.belowbar, text="Dragonfly Doji", color=green) //Three Black Crows tbc = (low[2]<low[3] and low[1]<low[2] and low<low[1] and high[2]<high[3] and high[1]<high[2] and high<high[1] and (close[3]-open[3])>0 and (open[2]-close[2])>0 and (open[1]-close[1])>0 and (open-close)>0 and (open-close)>(close-low) and (open-close)>(high-open) and (open[1]-close[1])>(close[1]-low[1]) and (open[1]-close[1])>(high[1]-open[1]) and (open[2]-close[2])>(close[2]-low[2]) and (open[2]-close[2])>(high[2]-open[2]) and tbctwscon == true) plotshape(tbc, style=shape.arrowdown,location=location.abovebar, text="3 Red Crows", color=red) //Three White Soldiers tws = (high[2]>high[3] and high[1]>high[2] and high>high[1] and low[2]>low[3] and low[1]>low[2] and low>low[1] and (open[3]-close[3])>0 and (close[2]-open[2])>0 and (close[1]-open[1])>0 and (close-open)>0 and (close-open)>(open-low) and (close-open)>(high-close) and (close[1]-open[1])>(open[1]-low[1]) and (close[1]-open[1])>(high[1]-close[1]) and (close[2]-open[2])>(open[2]-low[2]) and (close[2]-open[2])>(high[2]-close[2]) and tbctwscon == true) plotshape(tws, style=shape.arrowup,location=location.belowbar, text="3 Green Soldiers", color=green) //Three Line Strike Up tlsu = ((close-open)>0 and (open[1]-close[1])>0 and (open[2]-close[2])>0 and (open[3]-close[3])>0 and open<close[1] and low[1]<low[2] and low[2]<low[3] and high>high[3] and low<low[1] and tlscon == true) plotshape(tlsu, style=shape.arrowup,location=location.belowbar, text="3 Line Strike", color=green) //Three Line Strike Down tlsd = ((open-close)>0 and (close[1]-open[1])>0 and (close[2]-open[2])>0 and (close[3]-open[3])>0 and open>close[1] and high[1]>high[2] and high[2]>high[3] and low<low[3] and high>high[1] and tlscon == true) plotshape(tlsd, style=shape.arrowdown,location=location.abovebar, text="3 Line Strike", color=red) //Piercing Up pu = ((open[1]-close[1])>0 and (close-open)>0 and (open[1]-close[1])>(high[1]-open[1]) and (open[1]-close[1])>(close[1]-low[1]) and (close-open)>(high-close) and (close-open)>(open-low) and open<close[1] and ((open[1]+close[1])/2)<close and ((close-open)/2)>(high-close) and close<open[1] and (high<high[1] or low>low[1]) and pcon == true) plotshape(pu, style=shape.arrowup,location=location.belowbar, text="Piercing Up", color=green) //Dark Cloud dc = ((close[1]-open[1])>0 and (open-close)>0 and (close[1]-open[1])>(high[1]-close[1]) and (close[1]-open[1])>(open[1]-low[1]) and (open-close)>(high-open) and (open-close)>(close-low) and open>close[1] and ((open[1]+close[1])/2)>close and ((open-close)/2)>(close-low) and close>open[1] and (high<high[1] or low>low[1]) and pcon == true) plotshape(dc, style=shape.arrowdown,location=location.abovebar, text="Dark Cloud", color=red) //Morning Star 1 Up ms1u = ((open[2]-close[2])>0 and (close-open)>0 and (open[1]-close[1])>=0 and (open[2]-close[2])>(high[2]-open[2]) and (open[2]-close[2])>(close[2]-low[2]) and (close-open)>(high-close) and (close-open)>(open-low) and (close-open)>(open[1]-close[1]) and (open[2]-close[2])>(open[1]-close[1]) and open[1]<close[2] and open[1]<open and open[1]!=close[1] and mscon == true) plotshape(ms1u, style=shape.arrowup,location=location.belowbar, text="Morning Star", color=green) //Morning Star 2 Up ms2u = ((open[2]-close[2])>0 and (close-open)>0 and (close[1]-open[1])>=0 and (open[2]-close[2])>(high[2]-open[2]) and (open[2]-close[2])>(close[2]-low[2]) and (close-open)>(high-close) and (close-open)>(open-low) and (close-open)>(close[1]-open[1]) and (open[2]-close[2])>(close[1]-open[1]) and close[1]<close[2] and close[1]<open and open[1]!=close[1] and mscon == true) plotshape(ms2u, style=shape.arrowup,location=location.belowbar, text="Morning Star X2", color=green) //Evening Star 1 Down es1d = ((close[2]-open[2])>0 and (open-close)>0 and (close[1]-open[1])>=0 and (close[2]-open[2])>(high[2]-close[2]) and (close[2]-open[2])>(open[2]-low[2]) and (open-close)>(high-open) and (open-close)>(close-low) and (open-close)>(close[1]-open[1]) and (close[2]-open[2])>(close[1]-open[1]) and open[1]>close[2] and open[1]>open and escon == true) plotshape(es1d, style=shape.arrowdown,location=location.abovebar, text="Evening Star", color=red) //Evening Star 2 Down es2d = ((close[2]-open[2])>0 and (open-close)>0 and (open[1]-close[1])>=0 and (close[2]-open[2])>(high[2]-close[2]) and (close[2]-open[2])>(open[2]-low[2]) and (open-close)>(high-open) and (open-close)>(close-low) and (open-close)>(open[1]-close[1]) and (close[2]-open[2])>(open[1]-close[1]) and close[1]>close[2] and close[1]>open and close[1]!=open[1] and escon == true) plotshape(es2d, style=shape.arrowdown,location=location.abovebar, text="Evening X2", color=red) //Bullish Engulfing beu = (open[1]-close[1])>0 and (close-open)>0 and high>high[1] and low<low[1] and (close-open)>(open[1]-close[1]) and (close-open)>(high-close) and (close-open)>(open-low) and econ == true plotshape(beu, style=shape.arrowup,location=location.belowbar, text="Engulfing", color=green) //Bearish Engulfing bed = (close[1]-open[1])>0 and (open-close)>0 and high>high[1] and low<low[1] and (open-close)>(close[1]-open[1]) and (open-close)>(high-open) and (open-close)>(close-low) and econ == true plotshape(bed, style=shape.arrowdown,location=location.abovebar, text="Engulfing", color=red) //Bullish Hammer Up bhu1 = (close-open)>0 and ((close-open)/3)>(high-close) and ((open-low)/2)>(close-open) and (close-open)>((open-low)/8) and hcon == true plotshape(bhu1, style=shape.arrowup,location=location.belowbar, text="Hammer", color=green) //Bearish Hammer Up bhu2 = (open-close)>0 and ((open-close)/3)>(high-open) and ((close-low)/2)>(open-close) and (open-close)>((close-low)/8) and hcon == true plotshape(bhu2, style=shape.arrowup,location=location.belowbar, text="Hammer", color=green) //Bullish Falling Star bfs1 = (close-open)>0 and ((close-open)/3)>(open-low) and ((high-close)/2)>(close-open) and (close-open)>((high-close)/8) and fscon == true plotshape(bfs1, style=shape.arrowdown,location=location.abovebar, text="Falling Star", color=red) //Bearish Falling Star bfs2 = (open-close)>0 and ((open-close)/3)>(close-low) and ((high-open)/2)>(open-close) and (open-close)>((high-open)/8) and fscon == true plotshape(bfs2, style=shape.arrowdown,location=location.abovebar, text="Falling Star", color=red) //Declaring the buy signals buy = (dragondojibear == true and gravedojicon == true) or (dragondojibull == true and gravedojicon == true) or (tws == true and tbctwscon == true) or (tlsu == true and tlscon == true) or (pu == true and pcon == true) or (ms1u == true and mscon == true) or (ms2u == true and mscon == true) or (beu == true and econ == true) or (bhu1 == true and hcon == true) or (bhu2 == true and hcon == true) //Declaring the sell signals sell = (gravedojibear == true and gravedojicon == true) or (gravedojibull == true and gravedojicon == true) or (tbc == true and tbctwscon == true) or (tlsd == true and tlscon == true) or (dc == true and pcon == true) or (es1d == true and escon == true) or (es2d == true and escon == true) or (bed == true and econ == true) or (bfs1 == true and fscon == true) or (bfs2 == true and fscon == true) //Execute historic backtesting ordersize = floor(strategy.equity/close) // To dynamically calculate the order size as the account equity increases or decreases. strategy.entry("long",strategy.long,ordersize,when=buy) // Buy strategy.close("long", when=sell) //Sell